实现原理是根据时间计算角度再计算时钟指针终点
代码比较简单:
XAML:
<Canvas>
<Ellipse Stroke="Transparent" Width="120" Height="120">
<Ellipse.Fill>
<RadialGradientBrush>
<GradientStop Color="White" Off="0"></GradientStop>
<GradientStop Color="#DBDDE6" Off="0.7"></GradientStop>
<GradientStop Color="#ACABC4" Off="1"></GradientStop>
</RadialGradientBrush>
</Ellipse.Fill>
</Ellipse>
<Line x:Name="lnHor" Stroke="Red" StrokeThickness="3" X1="60" Y1="60" X2="60" Y2="60"></Line>
<Line x:Name="lnMin" Stroke="Yellow" StrokeThickness="2" X1="60" Y1="60" X2="60" Y2="60"></Line>
<Line x:Name="lnSec" Stroke="Blue" StrokeThickness="2" X1="60" Y1="60" X2="60" Y2="60"></Line>
<Ellipse Stroke="White" Width="6" Height="6" Fill="Black" Canvas.Left="57" Canvas.Top="57">
</Ellipse>
</Canvas>
C#:
DispatcherTimer timer;
const secLen = 50;
const minLen = 43;
const horLen = 35;
DateTime dt;
sec;
min;
hor;
double angle;
public Page
{
InitializeComponent;
timer = DispatcherTimer;
timer.Interval = TimeSpan(0, 0, 1);
timer.Start;
timer.Tick EventHandler(timer_Tick);
}
void timer_Tick(object sender, EventArgs e)
{
dt = DateTime.Now;
sec = dt.Second;
min = dt.Minute;
hor = dt.Hour;
angle = Math.PI / 30 * sec - Math.PI / 2;
lnSec.X2 = 60 + Math.Cos(angle) * secLen;
lnSec.Y2 = 60 + Math.Sin(angle) * secLen;
angle = Math.PI / 1800 * (min * 60 + sec) - Math.PI / 2;
lnMin.X2 = 60 + Math.Cos(angle) * minLen;
lnMin.Y2 = 60 + Math.Sin(angle) * minLen;
angle = Math.PI / 21600 * (hor * 3600 + min * 60 + sec) - Math.PI / 2;
lnHor.X2 = 60 + Math.Cos(angle) * horLen;
lnHor.Y2 = 60 + Math.Sin(angle) * horLen;
}
代码比较简单不多解释
运行效果:
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